AceButton  1.10.0
An adjustable, compact, event-driven button library for Arduino.
IEventHandler.h
1 /*
2 MIT License
3 
4 Copyright (c) 2020 Brian T. Park
5 
6 Permission is hereby granted, free of charge, to any person obtaining a copy
7 of this software and associated documentation files (the "Software"), to deal
8 in the Software without restriction, including without limitation the rights
9 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 copies of the Software, and to permit persons to whom the Software is
11 furnished to do so, subject to the following conditions:
12 
13 The above copyright notice and this permission notice shall be included in all
14 copies or substantial portions of the Software.
15 
16 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 SOFTWARE.
23 */
24 
25 #ifndef ACE_BUTTON_IEVENT_HANDLER_H
26 #define ACE_BUTTON_IEVENT_HANDLER_H
27 
28 #include <stdint.h>
29 
30 namespace ace_button {
31 
32 class AceButton;
33 
40  public:
42  virtual void handleEvent(AceButton* button, uint8_t eventType,
43  uint8_t buttonState) = 0;
44 };
45 
46 }
47 
48 #endif
An Adjustable Compact Event-driven (ACE) Button library that debounces and dispatches button events t...
Definition: AceButton.h:54
Interface of the class that will handle the button event.
Definition: IEventHandler.h:39
virtual void handleEvent(AceButton *button, uint8_t eventType, uint8_t buttonState)=0
Handle the button event.