AceButton
1.10.0
An adjustable, compact, event-driven button library for Arduino.
src
ace_button
IEventHandler.h
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/*
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MIT License
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Copyright (c) 2020 Brian T. Park
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifndef ACE_BUTTON_IEVENT_HANDLER_H
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#define ACE_BUTTON_IEVENT_HANDLER_H
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#include <stdint.h>
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namespace
ace_button {
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class
AceButton;
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class
IEventHandler
{
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public
:
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virtual
void
handleEvent
(
AceButton
* button, uint8_t eventType,
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uint8_t buttonState) = 0;
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};
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}
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#endif
ace_button::AceButton
An Adjustable Compact Event-driven (ACE) Button library that debounces and dispatches button events t...
Definition:
AceButton.h:54
ace_button::IEventHandler
Interface of the class that will handle the button event.
Definition:
IEventHandler.h:39
ace_button::IEventHandler::handleEvent
virtual void handleEvent(AceButton *button, uint8_t eventType, uint8_t buttonState)=0
Handle the button event.
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